Processing: book
March 27th, 2007
Processing: A Programming Handbook for Visual Designers and Artists
It has been more than twenty years since desktop publishing reinvented design, and it’s clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity.
The ideas in Processing have been tested in classrooms, workshops, and arts institutions, including UCLA, Carnegie Mellon, New York University, and Harvard University. Tutorial units make up the bulk of the book and introduce the syntax and concepts of software (including variables, functions, and object-oriented programming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images and explanations. More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators. “Extensions” present concise introductions to further areas of investigation, including computer vision, sound, and electronics. Appendixes, references to other material, and a glossary contain additional technical details. Processing can be used by reading each unit in order, or by following each category from the beginning of the book to the end. The Processing software and all of the code presented can be downloaded and run for future exploration.
Processing is
Processing is an open source programming language and environment for people who want to program images, animation, and sound. It is used by students, artists, designers, architects, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is developed by artists and designers as an alternative to proprietary software tools in the same domain.
Check out this video, better yet download it and fullscreen it. Nova via vimeo.com by flight404
And this
Powerpoint et la vie
March 27th, 2007
A Film by Clemens Kogler together with Karo Szmit. Voice by Andre Tschinder.
Le Grand Content examines the omnipresent Powerpoint-culture in search for its philosophical potential. Intersections and diagrams are assembled to form a grand ‘association-chain-massacre’. which challenges itself to answer all questions of the universe and some more. Of course, it totally fails this assignment, but in its failure it still manages to produce some magical nuance and shades between the great topics death, cable tv, emotions and hamsters.
Missed: Connections
March 27th, 2007
A beautiful warm sunny day. CS and I bike to some Chelsea galleries and then on to P.S.1.
- 3 days give or take
Twitters
March 13th, 2007
Meanwhile, Joyent is pulling off some amazing things with their newweb infrastructures. Rails scales, perhaps.
A jury of your peers(reviewed)
March 13th, 2007
There’s a thriving industry built on the scientific selection of jurors—but the jury is out on just how accurate it is, or whether it gives legal adversaries an edge. (Psychology Today)
London, world's fav city?
March 13th, 2007
Is New York merely metropolitan, out as the defacto torchbearer? Enter cosmo-London.